Získej Prémium pro odstranění všech reklam
Zveřejněné: 33   Navštíveno: 104 users

Originální zveřejnění

Přidal W4R_MaChINE, 19.02.2016 - 08:57
I don't usually come to the forums to complain, but I just couldn't hold back. TB/ and movement priority need a huge revamp. It has become so bad, that it deters players from playing.

Now, i'm not going to bore you with explaining TB chances, and movement priority as there have been many posts explaining how each work. But.. what should be known is that in the battle logs after every turn, each move is listed in order (From top-down) First move - second move - so on and so forth...




In the above image, I am playing as spain, with an enemy france/uk. My moves for the turn goes as follows:
Move #1 - Move out Cagliari transport
Move #2 - Move Two ATS in Spain
Move #3 - TB bomber near Italy

Now for my opponents moves..
Move #1 - TB ATS
Move #2 - Move gen stack into Madrid
Move #3 - Valencia to Palma to Cagliari

Now that we have the first 3 moves laid out of France and I, lets look back to the SS and see what followed.

My two ATS get tbd/killed. Ok, I didn't move them for my first move, since getting my gen from rome back to madrid was higher priority. Fine so far.
UK/France hit Madrid.. Ok that's fine... My gen stack should be in madrid, easy defend.
Wait... Cagliari was still tbd.. It was my first move, and it was his 3rd.. well that just ruined the entire game for me..

So, this lucky turnblock 'chance' (atwar bingo) got me capped. Worst of all, it was my first move, and he tbd on his 3rd... UGH! Now this isn't the first time something like this has happened. In fact, it happens more then you would think. Most people probably don't even see it happening because they skip over the battle logs. But it is starting to get very annoying, and is losing me lots of games.

So, what do you all think. Should we improve the TB sytstem, or change it all together? Please post your thoughts and ideas.

No flame wars, or senseless arguing please. Thanks
22.02.2016 - 07:33
Napsáno Cthulhu, 20.02.2016 at 22:25

I would like to see it go back to the old TB that made this game 1000% more challenging and strategy based.
current tb sys is not bad
anyway they can add capability of use Tb sys or not....like instant joining
----
*enough atwar, leaving it for the game of real life
Načítání...
Načítání...
22.02.2016 - 07:59
I need to make some tests about this, but I highly believe that if you do this:



then do any other move, then return back to the general stack and move it, the game will act like if your stack is still in Athens. In case this is true then your sea transport probably had a very big chance of being TBED (the move in which you mixed it with your gen stack, maybe that was it's priority).

critical also suspect that there is something wrong with the "zig-zagging" and that it doesn't count as one move...
Načítání...
Načítání...
22.02.2016 - 14:04
You know what baffles me in all this ? Where is the thread from the developer explaining how TBs are calculated ? We are all trying to guess stuff about the one most important and decisive aspect of the game play, and the only 2 person with actual knowledge don't seem to care...
@Amok and Ivan, just share with us the piece of code calculating TBs and put everyone's mind at ease please
----
Seule la victoire est belle
Načítání...
Načítání...
  • 1
  • 2
atWar

About Us
Contact

Soukromí | Smluvní podmínky | Bannery | Partners

Copyright © 2024 atWar. All rights reserved.

Připoj se k nám na

Šiřte slovo