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Zveřejněné: 9   Navštíveno: 46 users
24.10.2014 - 23:33
Well scenarios are full of allyfags .now ranks >6 and less stop playing rp and they are playing scenarios like GGG, 7 years war and that kind of games . the problem is they are bringing their bad habits like gangbang and allyfag.

so i propose should be a max number of enemies like max number of allies. or host and map makers should do something to avoid this harmful behavior like more specific rules about who cant ally who or whatever.

yes call me a noob and maybe i am but you can do anything whit 6 people attacking at same time or taking your lands when you are fighting the player who supossed to be your enemy and they just allyfagged all his neighbors and looking weak points on your game.
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25.10.2014 - 08:30
Doesn't that encourage allyfagging? Like max number of enemies in a 19 man scenario -------> only 6 enemies?
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25.10.2014 - 08:53
 Htin
Bra i ally people near me but killed player whoe in my espansion path
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25.10.2014 - 10:22
Yeah i mean for example austria and germany can ally i supose .but if they ally too russia poland italy norway and denmark and they charge against france is like wtf
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25.10.2014 - 10:43
Interesting idea, but practicality.
Except in team games, by default everyone is set at war with everyone else at turn two. In a 20 player scenario, that's 19 enemies you face, unless you ally someone.

How will the restriction that you propose apply in such a situation?
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25.10.2014 - 12:46
I know it doesnt parctical but then map makers and hosts should teach the new scenario players to dont bring his rp habits. map makers should make more specific rules to aviod allyfag and clear competence
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26.10.2014 - 18:17
I would say that there should be a minimum of enemies, not a max of them. Max can be up to everyone but minimum could be limited to having at least 15 enemies or whatever the scenario would suggest
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30.10.2014 - 16:11
Napsáno RaulPB, 26.10.2014 at 18:17

I would say that there should be a minimum of enemies, not a max of them. Max can be up to everyone but minimum could be limited to having at least 15 enemies or whatever the scenario would suggest


Was going to say the exact same thing. Although I'm not sure why we should have a minimum amount of enemies and a maximum amount of alliances, both are achieving the same thing of limiting alliances. Why not just have players set the alliance and use the new system of no changing the rules so players are forced to abide them?

Nevermind, forgot there was peace treaty-whoring. vvv
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30.10.2014 - 16:51
Max number of alliances doesn't limit at all the number of peaces. While the minimum number of enemies counts both peacing and allying. That way you avoid having 1 ally but 18 peaces which comes to be the same exact problem as allying 19 players.
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Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you.
We're all people.

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