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Přidal Houdini, 08.09.2012 - 12:40
So, I've been playing a lot of games recently and I have noticed a recurring thing happening. Anyone using GC is a lot harder to take down, and generally more powerful when compared to every other strategy. It doesn't matter who it is, a rank 5-6 or a rank 9-10+, GC is just a powerhouse strategy compared to others.

It takes more units to cap a GC player than it does for any other offensive strategy because of the combination of its defense and +1 HP. By offensive strategy I mean any strategy with an attacking unit boosted in offensive power, so SM, MoS, NC, TG, DS, and GC. Some might call IF an offensive strategy, but I don't count it as such. Even if you were to count it that way, the movement nerf counterbalances the HP bonuses. Out of all of those GC is the only one with an HP boost to defensive and attacking units with already enhanced stats.

This, in my opinion, makes it a bit overpowered relative to everything else. While all of the other offensive strategies have to deal with regular or worse off infantry to pay for the attack, GC gets a defense and HP boost. This results in a player that can attack with powerful units, then turn around and defend with a very powerful defensive unit. The 1 attack doesn't even make them as weak as intended for attacking because of the HP. 4 infantry with 1 attack can kill a militia without losing a single unit because of the HP facerolling.

The +1HP even effects tanks heavily as well, if you watch the battle of GC Tanks attacking they completely rape everything. They already have 9 attack, one of the highest attacks for a single unit in the game. Giving it +1 HP on top of that is overkill, the 1 defense doesn't much to counterbalance this considering you combine infantry with tanks to negate the effect.

The downside to each unit is already offset by the play style of the strat - you COMBINE troops as Great Combinator to cover the weaknesses of each unit. If you're playing it wrong then you'll get smashed to bits. If you play it correctly you'll wreck everything. While you should still get destroyed if you just stack tanks or stack infantry and expect everything to be fine, it's not much of a skill to use two different types of unit instead of one and the bonus for doing so shouldn't be as huge as it is.

Both inf and tanks already specialize in an area, attack and def. The +1 HP isn't needed when it comes to either unit, as they are already powerful. This is what makes GC overpowered. It's over buffed unnecessarily. Reducing the specializing stats (atk/def) wouldn't make sense because it would make the strategy redundant. An easy solution to fixing GC would be -1HP. It would turn into a good balanced strategy, instead of being a huge powerhouse like it is now.

Post if you agree, disagree or have any thoughts to add on the topic. Try to actually list reasoning though, let's keep this constructive and not a thread full of "I agree" and "I disagree".
17.09.2012 - 08:03
Thanks Amok, showing, once more, that the devs pay attention to the community opinion.
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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17.09.2012 - 08:07
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Exceptional claims demand exceptional evidence.
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17.09.2012 - 20:54
Bye Great Conbinator, other useless strategy since now.
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17.09.2012 - 21:20
Napsáno Tundy, 17.09.2012 at 20:54

Bye Great Conbinator, other useless strategy since now.

It's still pretty good, don't be a gardevoir
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Napsáno Amok, 31.08.2012 at 03:10
Fruit's theory is correct
Napsáno tophat, 30.08.2012 at 21:04
Fruit is right

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17.09.2012 - 21:25
Napsáno Fruit, 17.09.2012 at 21:20

Napsáno Tundy, 17.09.2012 at 20:54

Bye Great Conbinator, other useless strategy since now.

It's still pretty good, don't be a gardevoir


I'm Gardevoir's Alt, Duh
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18.09.2012 - 00:33
Like Da Kingz
Účet vymazán
Napsáno Tundy, 17.09.2012 at 21:25

Napsáno Fruit, 17.09.2012 at 21:20

Napsáno Tundy, 17.09.2012 at 20:54

Bye Great Conbinator, other useless strategy since now.

It's still pretty good, don't be a gardevoir


I'm Gardevoir's Alt, Duh


xaxa

Ye I agree. , I use GC for most of my starts, and its really good to be in control, because you yourself feel your in control of the game.

5 tanks can beat 5 infantry , 5:5.

so it doesn't take the maths knowledge on knowing how much can beat a 8 inf Germany Berlin.

Nice thread!
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