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Napsáno Ruse, 03.07.2015 at 18:33
Zoom out mechanic problems
You know the fact that you were able to reach countries by zooming in-out is also know as zoom bug right?
They just fixed a bug.
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Stryko Účet vymazán |
Sometimes when dragging units it looks like this:
original:
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I mentioned earlier, but ik HW inf can reach Warsaw from Berlin, while cant in normal aw
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Stryko Účet vymazán |
I mentioned earlier, but ik HW inf can reach Warsaw from Berlin, while cant in normal aw
wut? in both versions HW inf can reach warsaw from berlin if you send it with your general(with the movement upgrade)
also why do you have HW ....
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Napsáno Guest, 03.07.2015 at 22:21
I mentioned earlier, but ik HW inf can reach Warsaw from Berlin, while cant in normal aw
wut? in both versions HW inf can reach warsaw from berlin if you send it with your general(with the movement upgrade)
also why do you have HW ....
Odd, must've been bug in one of the two then LOL.
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Stryko Účet vymazán |
Napsáno Guest, 03.07.2015 at 22:21
I mentioned earlier, but ik HW inf can reach Warsaw from Berlin, while cant in normal aw
wut? in both versions HW inf can reach warsaw from berlin if you send it with your general(with the movement upgrade)
also why do you have HW ....
Odd, must've been bug in one of the two then LOL.
or you just misjudged it cos theres no bug..
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Napsáno Guest, 04.07.2015 at 14:30
Napsáno Guest, 03.07.2015 at 22:21
I mentioned earlier, but ik HW inf can reach Warsaw from Berlin, while cant in normal aw
wut? in both versions HW inf can reach warsaw from berlin if you send it with your general(with the movement upgrade)
also why do you have HW ....
Odd, must've been bug in one of the two then LOL.
or you just misjudged it cos theres no bug..
Or I could've been retard and used gen in one, and no gen in the other, idk. When I get to computer I'll test
Edit: Mfw stryko, HW op
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Destroyer breaking land Rome wall, it's touching the water but on the ground, that shouldn't happen.
This is what my wall would look like:
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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Destroyer breaking land Rome wall, it's touching the water but on the ground, that shouldn't happen.
This is what my wall would look like:
This is possible and I don't believe it is a bug. From past experiences, I've been able to do this in at least scenarios. Not sure about html or normal world game (in SL version) but scenarios for sure
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Eagle (Mod) Zveřejněné: 1481 Od: Srbsko
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Today I reproduced a strange bug, I dont have a ss unfortunately. Anyways I took IF and with little range with at I carried 5 inf into Paris where I had 5 inf. I canceled the move, and once I tried to move that 5 inf in Paris, which were new, they had SM militia range, or very small. Had to refresh the page in order to get it right back
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Ghost Účet vymazán |
No cln chat when you in game
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Eagle (Mod) Zveřejněné: 1481 Od: Srbsko
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Napsáno Guest, 07.08.2015 at 15:56
No cln chat when you in game
They will add that later
e Marian edit: As the database isn't live and has a snapshot of it taken at some points in time, those times might be when you weren't in a coalition, therefore you won't see the clan chat, as you wouldn't if you hadn't been in one on Silverlight.
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before and after in battle phase, I attack one unit of a wall not the wall itself, and it attacks that unit and the unwalled unit :? Also the two troops in a wall seem to disappear when attacked even if winning the battle.
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Eagle (Mod) Zveřejněné: 1481 Od: Srbsko
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before and after in battle phase, I attack one unit of a wall not the wall itself, and it attacks that unit and the unwalled unit :?
It happens in SL too...
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Units don't merge when the menu fades
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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Units don't merge when the menu fades
Please try now (but clear the cache first).
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Napsáno Amok, 11.08.2015 at 05:41
Units don't merge when the menu fades
Please try now (but clear the cache first).
fixed!
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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I have found some weird stuff not sure if they are bugs but let me tell them.First when you try to remake a broken wall or a failed one you move just a bit a unit in order the wall to be created but when you move just a bit and leave it it goes at his standard position.
Also when trying to make a wall and you already have the one side ready and trying to place the last one if its at the limits of its range it might show it will work but when you leave it it doesnt work and it fails.
Last one (had it also in sl) when you attack a wall and the player moves the wall at the same round the unit that attacked the wall follows the unit's moves.
Ss will be implented soon.
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I was trying to move out units from transports in a little passages like the silverlight version and can´t until i anchor the sea transport. The question is: Is that a bug or is it a new restriction?
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Also, i was trying to make a seawall with infantry and the transport doesn't allow me to let land units in sea like old times
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Also, i was trying to make a seawall with infantry and the transport doesn't allow me to let land units in sea like old times
Maybe you didnt do it right, I tried and it worked for me.
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e Mare and I found another bug in how the troops battle score is shown.
(I will type above each picture what the blurry writing says)
The first attack on his stack with tank.
Second attack with stack after the tank stack.
3rd stack (3rd move) the attack should now read 240/120 and not 8/4 (the first 1 tank attack).
But it still counts all the stacks attack like it should, so this can get annoying not know how much troops you need to kill a stack if you send 1 bomber in first than are left clue less on how much attack the rest of your troops are doing.
Lol very long post.
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When you move your troops way too far from the point they're being moved from, you can miss the range circle and even the line. For example I moved one sentry to its max range, then I tried to move another sentry (but also moved the map). Notice how I haven't clicked on it for merge, yet the line and range circle disappear.
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This is very minor, but you know how in the latest update amok just said that units can now move small distances properly?
I disagree
Compare:
Silverlight:
HTML5
Both these were taken today:
(I've only found this happening at the very ends of the range of the units, but that could be just me)
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Ok so for some reason I
1. Can't zoom in using the scrollbar on my mouse
2. Can't move less than the full stack (e.g. if there are 8 units in berlin, I have to move 8 or not move anything at all. I cannot for example just move 4 units)
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[pr] Commando Eagle: duel?
[pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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Locked. Due to request of creator. New thread opened.
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